Wednesday 22 May 2013

World of Warcraft Mahjong Set

worldofwarcraft

AMSTERDAM, May, 16th - Chinese internet company and World of Warcraft regional publisher NetEase has made a limited edition ‘World of Warcraft: Mists of Pandaria’-themed mahjong set.

Each set costs 1,288 renminbi (USD209) and includes a fully playable mahjong game, complete with tiles, table mats featuring WoW game maps, dividers and chips, all in a thematic wooden carrying case. The board’s decals are designed to look like artwork straight out of World of Warcraft, with a color palette reminiscent of that used for structures and environments in Mists of Pandaria.
Only 1000 of these mahjong sets will be made available worldwide, although the set only appears to be sold through the Chinese-based company. Pre-orders are being taken right now. More pictures are shown on the NetEase website (link below).

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Readers’ Comments

47Wednesday, 16 January 2013 21:53
Sylvain Malbec
In the official MCR rulebook (aka "the green book"), the scoring elements are called "fan".

I'm more worried about "NOT a simple" magically turning into "ALL simples".
Anyway, it seems this part was intended to refer to any fan.
46Tuesday, 01 January 2013 04:31
Senechal
Scott: According to you, Martin the player should feel no shame with his actions. Thus far, I agree completely.

The problem I have is that this is being used to "make news". It tarnishes whatever people like me perceive to be attempts to improve the individual and overall level of gameplay, especially since MN is the most prominent news outlet for EMA events. The verdict is that there is no improvement, and you don't need to participate in 3 tournaments to figure it out.

I'll keep my money from future events, unless the majority of players come from the #1 English riichi community website. My advice for the rest of you: claim haneman+ every hand. Eventually, people will count...
45Saturday, 29 December 2012 14:05
Dominik Kolenda
I don't think so, maybe with starting point equal to 0 it's true, it's more severe than uma, but when all players start with 25k or 30k it's not severe (even uma, imo). Last time when we played tournament in Poland, there were some bridge observers and all of them told us that the system with starting points 0 and 'player with more tenbou points wins' isn't good to determine the best one. They've just reccomended tabple points or something similar.
44Monday, 24 December 2012 23:16
Kyuu
No no no. The "almost" indicates the thought crossed his mind, but he didn't do it.

Though, anyone with an itchy-trigger-finger would have done so and not realize the consequence.
43Monday, 24 December 2012 21:16
xkime
You ron'd him with no yaku AND furiten and paid a penalty?
Re: An educated guess , Mahjong News
Monday, 24 December 2012 23:16
Kyuu
No no no. The "almost" indicates the thought crossed his mind, but he didn't do it.

Though, anyone with an itchy-trigger-finger would have done so and not realize the consequence.

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Joseph Edward's Theory of Market Ecocomy

I believe your theory might at first glance has some merit, but is actually extremely flawed and ignorant, bordering absurdity. In the FREE MARKET ECONOMY, Laissez-faire, the market is determined by the consumers and supply and demand theories. If the market condition is viable, there will certainly be new competition that will emerge.
Comments (3)Comments are closed
1Wednesday, 11 November 2009 20:33
Joseph Edwards
PetiteEtoile, I do understand how the free market economy works. As a student of economics, I'm not ignorant of that. What you don't seem to understand is that no market is perfectly competitive and the Anglophone online mahjong market is particularly susceptible to this.

(continuing...)
2Wednesday, 11 November 2009 20:35
Joseph Edwards
For example: its monopoly status thanks to its share of the market (particularly its ability to advertise and affliate), uneven information thus (how can you make an informed decision on what client to use when MahjongTime is portrayed as the only choice?), the nature of the market (particularly in that because of the multiplayer aspect any client must quickly build a strong base to be viable, and thus a limited number of firms can be viable) the small target demographic in the shorter term, etc
3Wednesday, 11 November 2009 20:37
Joseph Edwards
The market condition isn't viable when MahjongTime has such a corrupting influence. It effectively has reached monopoly status and is in a position to prevent or hinder other companies entering the market through its economic power, media and commercial influence, and large market share. If a company was operating under these conditions in a large market with these conditions, it would have probably have been butchered by regulators already!

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