Sunday 19 May 2013

World of Warcraft Mahjong Set

worldofwarcraft

AMSTERDAM, May, 16th - Chinese internet company and World of Warcraft regional publisher NetEase has made a limited edition ‘World of Warcraft: Mists of Pandaria’-themed mahjong set.

Each set costs 1,288 renminbi (USD209) and includes a fully playable mahjong game, complete with tiles, table mats featuring WoW game maps, dividers and chips, all in a thematic wooden carrying case. The board’s decals are designed to look like artwork straight out of World of Warcraft, with a color palette reminiscent of that used for structures and environments in Mists of Pandaria.
Only 1000 of these mahjong sets will be made available worldwide, although the set only appears to be sold through the Chinese-based company. Pre-orders are being taken right now. More pictures are shown on the NetEase website (link below).

readmore

 


Readers’ Comments

95Tuesday, 14 February 2012 09:48
Benjamin Boas
Finally! ^_^
94Monday, 13 February 2012 14:23
Sylvain Malbec
JPML rule A is kuikae ari too, and even if you can you'll rarely "pick-and-switch" anyway, so that would not be much a problem.

IMO, kuitan nashi will be the most problematic point for a world championship.
93Saturday, 11 February 2012 17:16
Senechal Duhaut
Bunta's comment, while pertinent (especially in the light of Europe wanting to organize a world championship, seeking support from leagues with open tanyao), is far from happening any time soon.

To shorten my point, kuitan-nashi Mahjong is like Formula 1 racing with 3 tires. It's probably a great learning exercise (good) that they turned into the only form of testing (bad). If that was the only problem, most people could live with that. The bigger problem for EMA Mahjong is their tolerance for a type of call that would be considered cheating anywhere else: tolerating the pick-and-switch for the same tile. (chi 78+9, throw nine; pon 11+1, throw one)

For a WC-Riichi event to succeed, that last point needs to be addressed once and for all. As for the rest of the rules, it will most likely be a take it or leave it scenario. There's nothing we can do about it.
92Friday, 10 February 2012 14:36
Bunta
If the red 5s would be removed and open tanyao allowed the rules would be even better.
But i appreciate the current changes cuz they minimize the luck factor a bit.
91Friday, 30 December 2011 02:08
yang guang
I have played this game it is not like real MJ. There are to many Self MJ , the scores become ridiculous at time, the program may be flawed, I seen to many strange things happen with this program. I still play this computer program , but it is far from being close to real MJ. I play TW MJ . Things like NO such MJ and you have a wriong MJ do not exist in real MJ , The rating systyem is way out of wack, Im sure some white person invited this program..I really think they it is a artifical intelligence has a mind of its owm,,,ramdom tossing of tiles does happen , the software for LABTOP needs lots of updating , becareful when you play this game..I have played for 50 years MJ and this game is far from being perfect ....

Login Form

Please register to Mahjong News! Registered users can submit web links and articles, and will automatically receive our newsletter.

Who's Online

We have 1184 guests and no members online

Mahjong Time announces the signing of its latest licensee

SAslavasmallN DIEGO - Mahjong Time, a leading provider of online Mahjong gaming software and turnkey solutions has announced the signing of its latest licensee. App Home, a fast-growing Facebook applications developer, has chosen Mahjong Time’s social-specialized software to power its newest brand, Mahjong Kings (www.mahjongkings.com | apps.facebook.com/mahjongkings). App Home, led by a highly experienced team, with a longstanding knowledge of the online Backgammon and skill gaming markets has already seen its Mahjong Kings Facebook app receive over 54,000 active players, with 5-star reviews across the board.
Slava Novozhenya, Mahjong Time’s CEO commented: “This new partnership with App Home is very exciting. Mahjong Time’s robust software platform, with social tools and web 2.0 integration, combined with App Home’s strong, far-reaching brand development will be a powerful alliance. Mahjong Time has continued to grow last year, and, with App Home as our latest licensee, we look to build on this growth for the remainder of 2011. Here at Mahjong Time, we’ve built our business around the true values behind Mahjong: community, family and togetherness, and we are very excited to have App Home as part of our Mahjong family.”

Elad Natanson, App Home’s Founder added: “We are very excited to get into online Mahjong gaming. Integration with Mahjong Time’s software was quick and seamless, and the initial results have been very encouraging. App Home is committed to providing the best Facebook applications, and by utilizing Mahjong Time’s leading software we can continue that commitment in the world of online Mahjong.”

About Mahjong Time (www.mahjongtime.com)

Founded in 2004, Mahjong Time is a San Diego-based company, and is the premier provider of mahjong software and complete turnkey solutions. The Mahjong Time in-browser platform is available in four languages, and provides multiple mahjong rule sets that appeal to the needs of discerning players worldwide. Offered features include advanced subscription, tournament play, and Web 2.0 capabilities which allow players greater connectivity, including the ability to establish multiple friend networks and to create private game rooms.

Comments (1)Comments are closed
1Tuesday, 07 June 2011 19:41
AHM IQBAL AHMED HASNU
GIVE ME REGISTRATION

Advertisement

Advertisement

Mah Jong Shop

The Only Way…


Mahjong News | Copyright © 1997-2013 | About Us | Sitemap