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Written by Joseph Edwards   
Wednesday, 11 November 2009 13:13
>>I don't think any of those things matter if the gameplay there feels so unpleasant. Basically, this. MahjongTime could turn lead into gold, but it still wouldn't be a good mahjong client. The gameplay is clunky and sub-par, even at the very basic design level (I honestly don't think you could have a worse system for calling on tiles).
Last Updated on Wednesday, 11 November 2009 13:27
 
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