Europe may host 1st WC Riichi. MaybeAMSTERDAM, the Netherlands, January, 27th - There is a chance that a first world championship riichi mahjong will be held the years to come. And this might very well take place somewhere in Europe. This is stated in a report, written for the Dutch mahjong association. Picture: The Second European Mahjong Championship, Hanover, Germany, 2010. Read more…
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Related Articles
| Self-Draw Inflation |
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| Written by Alan Kwan |
| Monday, 18 May 2009 10:52 |
Is the reward for selfdraw in some types of mahjong too high? Mahjong News wants to initialize a discussion about this - controversial, according to many people - rule. Mahjong scholar Mr. Alan Kwan from Hong Kong is a declared opponent of the high reward. In his new book, Zung Jung: a Perspective of Mahjong History, he has written a chapter about the topic. Mahjong News got permission for a prepublication of this chapter. According to Mr. Kwan, the reward for Self-Draw is a historical mistake, which still can be corrected.Zung Jung: a Perspective of Mahjong History Some modern scoring systems give a hand a much greater reward - up to tripling the normal value - just for winning on a self-drawn tile. This is particularly common in modern Chinese mahjong, including also non-mainland-China versions such as Hong Kong Old Style and Taiwanese mahjong, and also MCR. Despite its prevalence, I consider this an improper "excessive inflation" element (self-draw inflation). Let us investigate its origins. As I believe that self-draw inflation originated in Hong Kong Old Style, and got propagated to other Chinese versions (and eventually MCR) from there, we will look at how it crept into Old Style.The one Faan for Self-Draw in Old Style came from mis-propagation
Let us look at the odds: each round, the three opponents discard one tile each, while the player draws one tile; hence, in theory, a self-draw win would occur one-quarter of the time among all winning hands. (In practice, the opponents will try to avoid dangerous discards, so among skilled players, the ratio of self-draw wins will be even higher.) In contrast, for "Win on Kong" (initially a 4-point pattern), one gets only a one-shot 1/17 chance (assuming a two-way call) when he declares a kong while calling. The experienced mahjong players among our readers will certainly have an idea in mind about their relative frequencies in practice. Therefore, it would be hard to justify the claim that the one Faan for "Self-Draw" in Old Style has simply come from inflation of its 2-point value in Chinese Classical. Rather, I have found two possible conjectures for the true origin of that one Faan. On another note, Modern Japanese mahjong terminology sometimes refers to a Totally Concealed hand (門前清自摸和) as just "Self-Draw win" (自摸和), as every tile in the winning hand has been drawn from the wall; it could be possible that similar terminology had been used occasionally in China, causing confusion to the novice. "Totally Concealed" is a rather common pattern in Late Classical, but it has vanished in (standard) Old Style; it seems a plausible explanation that this is due to its being mis-propagated in another form, namely "Self-Draw". The harmful side effect of "Discarder-Doubling" payoff scheme aggravates self-draw inflation
But it should be noted that the doubled payment for self-draw in that scheme is merely a straight inheritance of East's doubled income from the Classical "East-Doubling" scheme; rather than being the expression of any intent to reward the self-draw, it is merely a "makeshift" method (i.e. not really the best method, but only the best method among the ones available) employed probably because the mahjong masses of the time (because of limited wisdom and mathematical proficiency) could not think of a better method, such as the "Zung Jung Discarder-Doubling Scheme" (i.e. for a self-draw win, the three players split the fourfold payment equally). Is the makeshift method a good one? In the original East-Doubling scheme, the spotlight is shone upon the East seat; East not only enjoys double income, but also risks double losses. An important strategy aspect in Classical mahjong is for the three other players to join forces (to some extent) against the East player. Shifting the emphasis from the East seat to the self-draw has neither any grounds nor any advantages; the intent of the Discarder-Doubling scheme is to punish the discarder, while the emphasis on self-draw is nothing but a "harmful side effect". In fact, while the doubled payment for self-draw is imitating the external form of the original East-Doubling scheme, the internal nature is very different: not only does it introduce a heavy luck element, but also it violates the principles of pattern-building mahjong (i.e. a hand's value should closely reflect its "beauty" and difficulty), since the "beauty" of the hand feels nowhere near tripled just by self-drawing the winning tile. In a sense, self-draw inflation lessens the punishment on the discarder, and contradicts the very intent and purpose of the Discarder-Doubling scheme. It's broken, so let's fix it
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| Last Updated on Friday, 05 June 2009 11:03 |









